|
||||||||||
PREV NEXT | FRAMES NO FRAMES |
Packages that use org.ode4j.ode | |
---|---|
org.ode4j.cpp.internal | USE NOT RECOMMENDED, SEE NOTE BELOW The classes in this package provide an API that is similar to the original C/C++ API. |
org.ode4j.ode | Public API for ode4j. |
org.ode4j.ode.internal |
Classes in org.ode4j.ode used by org.ode4j.cpp.internal | |
---|---|
DAABB
Convenience class for operations on AABB (Axis-aligned bounding boxes). |
|
DAMotorJoint
|
|
DAMotorJoint.AMotorMode
angular motor mode numbers |
|
DBallJoint
|
|
DBody
A rigid body has various properties from the point of view of the simulation. |
|
DBox
|
|
DCapsule
|
|
DColliderFn
|
|
DContact
contact info used by contact joint. |
|
DContactGeomBuffer
A collection of DContactGeom objects. |
|
DContactJoint
|
|
DConvex
|
|
DCylinder
|
|
DFixedJoint
From the Wiki: The fixed joint maintains a fixed relative position and orientation between two bodies, or between a body and the static environment. |
|
DGeom
Common base class for all geometries. |
|
DGeom.DNearCallback
User callback for geom-geom collision testing. |
|
DGeomTransform
Deprecated. TZ: This is deprecated, see Wiki. |
|
DHashSpace
|
|
DHeightfield
|
|
DHeightfield.DHeightfieldGetHeight
Callback prototype. |
|
DHeightfieldData
|
|
DHinge2Joint
|
|
DHingeJoint
|
|
DJoint
In real life a joint is something like a hinge, that is used to connect two objects. |
|
DJoint.DJointFeedback
|
|
DJointGroup
From odecpp.h. |
|
DLMotorJoint
|
|
DMass
|
|
DMassC
Read-only version of DMass. |
|
DNullJoint
|
|
DPistonJoint
**************************************************************************** Piston **************************************************************************** Component of a Piston joint |
|
DPlane
|
|
DPlane2DJoint
**************************************************************************** Plane2D 2d joint, constrains to z == 0 This code is part of the Plane2D ODE joint by psero@gmx.de Wed Apr 23 18:53:43 CEST 2003 |
|
DPRJoint
Prismatic and Rotoide. |
|
DPUJoint
|
|
DQuadTreeSpace
|
|
DRay
|
|
DSapSpace.AXES
Order XZY or ZXY usually works best, if your Y is up. |
|
DSimpleSpace
|
|
DSliderJoint
|
|
DSpace
collision space. |
|
DSphere
|
|
DTriMesh
TriMesh code by Erwin de Vries. |
|
DTriMesh.DTriArrayCallback
Per object callback. |
|
DTriMesh.DTriCallback
Per triangle callback. |
|
DTriMesh.DTriRayCallback
Ray callback. |
|
DTriMeshData
TriMesh code by Erwin de Vries. |
|
DUniversalJoint
|
|
DWorld
The world object is a container for rigid bodies and joints. |
Classes in org.ode4j.ode used by org.ode4j.ode | |
---|---|
DAABBC
Immutable interface for AABBs (Axis-aligned bounding boxes), as defined in DAABB. |
|
DAMotorJoint
|
|
DAMotorJoint.AMotorMode
angular motor mode numbers |
|
DBallJoint
|
|
DBody
A rigid body has various properties from the point of view of the simulation. |
|
DBody.BodyMoveCallBack
Whenever a body has its position or rotation changed during the timestep, the callback will be called (with body as the argument). |
|
DBox
|
|
DCapsule
|
|
DColliderFn
|
|
DContact
contact info used by contact joint. |
|
DContact.DSurfaceParameters
|
|
DContactBuffer
A collection of DContact objects. |
|
DContactGeom
Describe the contact point between two geoms. |
|
DContactGeomBuffer
A collection of DContactGeom objects. |
|
DContactJoint
|
|
DConvex
|
|
DCylinder
|
|
DFixedJoint
From the Wiki: The fixed joint maintains a fixed relative position and orientation between two bodies, or between a body and the static environment. |
|
DGeom
Common base class for all geometries. |
|
DGeom.COLLIDER_MERGE_CONTACTS_VALUE
|
|
DGeom.CONTROL_CLASS
|
|
DGeom.CONTROL_CODE
|
|
DGeom.DataValue
Deprecated. not implemented yet. |
|
DGeom.DNearCallback
User callback for geom-geom collision testing. |
|
DGeomTransform
Deprecated. TZ: This is deprecated, see Wiki. |
|
DHashSpace
|
|
DHeightfield
|
|
DHeightfield.DHeightfieldGetHeight
Callback prototype. |
|
DHeightfieldData
|
|
DHinge2Joint
|
|
DHingeJoint
|
|
DJoint
In real life a joint is something like a hinge, that is used to connect two objects. |
|
DJoint.DJointFeedback
|
|
DJoint.PARAM
|
|
DJoint.PARAM_GROUPS
|
|
DJoint.PARAM_N
|
|
DJointGroup
From odecpp.h. |
|
DLMotorJoint
|
|
DMass
|
|
DMassC
Read-only version of DMass. |
|
DMatrix
Matrix math functions. |
|
DMisc
Port of misc.h from ODE API. |
|
DNullJoint
|
|
DPistonJoint
**************************************************************************** Piston **************************************************************************** Component of a Piston joint |
|
DPlane
|
|
DPlane2DJoint
**************************************************************************** Plane2D 2d joint, constrains to z == 0 This code is part of the Plane2D ODE joint by psero@gmx.de Wed Apr 23 18:53:43 CEST 2003 |
|
DPRJoint
Prismatic and Rotoide. |
|
DPUJoint
|
|
DQuadTreeSpace
|
|
DRay
|
|
DRotation
Port of rotation.h in ode API. |
|
DSapSpace
Sweep and prune space. |
|
DSapSpace.AXES
Order XZY or ZXY usually works best, if your Y is up. |
|
DSimpleSpace
|
|
DSliderJoint
|
|
DSpace
collision space. |
|
DSphere
|
|
DTriMesh
TriMesh code by Erwin de Vries. |
|
DTriMesh.DTriArrayCallback
Per object callback. |
|
DTriMesh.DTriCallback
Per triangle callback. |
|
DTriMesh.DTriRayCallback
Ray callback. |
|
DTriMesh.DTriTriMergeCallback
Triangle merging callback. |
|
DTriMeshData
TriMesh code by Erwin de Vries. |
|
DUniversalJoint
|
|
DWorld
The world object is a container for rigid bodies and joints. |
|
DWorld.DWorldStepMemoryFunctionsInfo
Deprecated. Do not use ! (TZ) |
|
DWorld.DWorldStepReserveInfo
Memory reservation policy descriptor structure for world stepping functions. |
|
OdeConfig.TRIMESH
|
|
OdeConstants
This class serves as a container for many constants used throughout ODE. |
|
OdeMath.OP
Deprecated. |
Classes in org.ode4j.ode used by org.ode4j.ode.internal | |
---|---|
OdeConstants
This class serves as a container for many constants used throughout ODE. |
|
||||||||||
PREV NEXT | FRAMES NO FRAMES |